![]() This is the Inside Story of how they tricked the internet into believing there were still meaningful secrets left hidden in one of the most exciting and existential RPGs of the last decade. We tracked down the trio of creators behind SadFutago to get the true tale behind the Nier church saga. They were just regular modders who made some cool stuff, and whose fun tease of the community spiraled far beyond what they had ever intended. The “church saga” as it came to be known turned out to be an elaborate build-up to announce brand new modding tools for Nier: Automata that stand to revolutionize what modders can do with the game’s world and was largely orchestrated on the fly by three individuals who didn’t go into the saga with any elaborate schemes. Even Nier creator Yoko Taro himself got involved. It eventually bled out of the Nier community it started in, reaching major media sites and mainstream gaming communities. SadFutago kicked off a beautiful mess of a multi-month storyline that twisted the community, media, and even expert modders into knots. And as more information, and later images and clips came out of this location no one had ever seen before, the Nier subreddits, Discords, and eventually wider gaming communities went into a frenzy trying to solve the mystery of the never-before-seen church. It didn’t exist in any guide, or video, or older build known to anyone in the audience. The problem? There was no such church in Nier: Automata, to anyone's knowledge. They are not always like that though.Their post was short and sweet, seemingly coming from a confused, not-exactly-internet-savvy gamer who wanted to know how to access a building in Nier: Automata that, they claimed, was closed off for their friend, but open for them. If you then have seen one group of robots wipe out 4 Gunners and The Forged then you've seen a pretty strong compositions. I've reloaded several fights in the past just to get better with certain situations only to learn that it will often change in the outcome simply because the groups are random in their composition. I wouldn't let one event make up my mind. You'll get mobs of like 9 with a couple of legendaries mixed in, who will try to rush you. That's also where Feral Ghouls get stronger. I still have to see a new Gunner attack (it has been a while). The Super Mutants also can come with missile launchers. The last attack by Raiders I've had was it 5 of them in PA and 2 more (without) but triple barrel missile launchers. While the robots can be quite destructive and will come plentiful and with some tough sentry bots, too, can Raiders show up in Power Armor. The picture changes when you have to defend settlements. You wouldn't want to add a weak faction to the game with a DLC, but most players would like to get a harder one usually. ![]() It's not a bad thing when you think about it. So then you have the new faction with the DLC, who appear to be stronger. It depends on luck and everyone will have made slightly different observations. The Forged seem thougher than the Gunners. On par with Gunners are the Synth, although those don't appear that often and so it's a bit difficult to compare them to the rest. I'd say they're even stronger than Gunners, but the suicides are miss'n'hit. Then you have Super Mutants, who often end up blowing themselves up, but also wiping out everyone else, too. ![]() You must have noticed by now that scavengers and the occasional Minuteman patrols are the weakest, then you have the Raiders being somewhat stronger and the Gunners being stronger than them. Instead, accept that some groups are stronger and others are weaker. Don't go looking for some kind of balance or equilibrium. Haven't seen any group do something like that before. They started by wiping out a group of 4 Gunners and then proceeded to eliminate every sentry around Saugus Ironworks afterwards. Like I meet a group up around the Slog composed of 3 Dust Devils, 2 Ripper Sentry Bots and some Mr. It's just that they seem to own everything else in the Commenwealth. Originally posted by Dogmatius:Don't get me wrong, I think they're very cool and a nice addition to the enemy roster. ![]()
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